Log In / Sign Up

Snetterton - 300 Circuit

Snetterton, Norfolk, England
View maps as JPEGs here
Back to Map
MX-5 Miata
911 GT3 RS 4.0
Yamaha FZ1
F1 Car
2.97 MI
4.78 KM
full browser
Hide Tools
Double click or press Esc to exit full screen
Loading Map...
Loading markers...
*PLEASE NOTE* The racing lines and simulations shown here are based on a simplified analysis that does not incorporate 3D effects such as camber and elevation, track irregularities, or surface conditions. It assumes perfect grip and perfect pilot control. Always temper your approach to a racetrack with common sense and an awareness of your skill level. Be safe out there!
tags Tags allowed: <b> <em> <strike> <a>
Lap Times Explained

Each column represents a vehicle driven on different racing lines. For example, the first row of the first column is the time for the Miata driven on its own line. The second row represents the Miata driven on the Porsche's racing line, and so on. It is expected that when a vehicle is driven on its own line (large font) the lap time will be the quickest. Otherwise, Al has not done his job very well.

Line Miata GT3 RS Moto F1 beta
Miata 2'13.68 +0.92 +1.90 +0.28
GT3 RS +2.09 1'55.29 +0.43 +1.09
Moto +3.45 +0.87 1'57.01 +2.34
F1 +1.16 +1.18 +2.01 1'16.56

    No additional resources at this time.
Suggest a resource or video

Snetterton - 300 Circuit

clear form max 500 characters

Resource Guidelines

You are welcome to suggest a resource for Snetterton - 300 Circuit. Valuable resources include:
  • YouTube videos
  • Websites
  • PDFs
Resources which are excellent demonstrations or discussions of the racing line at this circuit will be added to the page. Thank you for contributing!

The Racing Line at Snetterton - 300 Circuit

Snetterton recently updated its layout, and operates the 300, 200, and 100 Circuits, with the 300 and 200 being most popular. The 300 Circuit is a long track with many turns and relatively few landmarks, so be sure to study the videos thoroughly before heading out to your first track event. That way you can focus on learning how to drive/ride the track, rather than memorizing the turns.

Turn 1, aka Riches, is a fast right-hander with two visual apexes. Motorcycles should hit both apexes, but some vehicles, like the Miata or Radical SR3s, SR6s, etc. are better off driving wide of the second apex. The next turn, Montreal, is a tight hairpin that vehicles with decent power should take with somewhat of a double apex - but Miatas can stick it all the way around. Al misses the second apex slightly on the Motorcycle, but that's an error in the optimization that costs a couple hundredths.

Proceding down the short straight leads to Palmer, a sweeper with somewhat of a late apex. Following that is Agostini, the second hairpin, with much the same advice as Montreal - unless you're underpowered, take it with a bit of a double apex. Motorcycles can go out about 10 feet before pointing back in toward the exit. This allows for braking deeper into the corner, and a good drive out of it.

Everybody stays together through Hamilton, which requires an early apex, then enters into Oggies slightly off the left curb. For motorcycles, the calculated optimal line clips both apexes, but it's hard to find examples of riders actually doing this. The other vehicles exit wide.

After connecting to Williams, relax on Bentley Straight until Brundle, where underpowered and high downforce vehicles will hug the left hand side before entering Nelson. The Motorcycle and GT3 RS drive straight from the apex at 8 to the apex at 9. The lines all stay together through Bomb Hole, which leads us to Coram. For the most part, everyone sticks to the inside all the way around except the Motorcycle. If you look at the Motorcycle line for the 200 Circuit, however, you see that the optimal path is close to the inside with everyone else. This indicates that for the Motorcycle both approaches are valid and should be within a tenth or less of each other, to be utilized depending on the situation. In fact, if you look at the superbike footage below, you'll see that the riders prefer the wide entry, perhaps because it allows for the most settled entry into Murrays and best drive out onto the lengthy front straight.

MR2 750MC Race

Founder's Notes

Off-road alert! The racing line looks pretty good in general, but a little flat through Montreal and Agostini. Good video to learn the track layout.

SR3 Lap Record - Alex Kapadia

Founder's Notes

I drop you in on Bentley Straight, on the lap preceding the record run. The actual record lap has a few missed apexes but they don't matter. I'm not entirely sold on the line through Agostini (Turn 4), but this vehicle is kind of in between classes since it has much more downforce than a GT3 RS so it's hard to say.

CBR900RR Easy Ridin'

Founder's Notes

Not pushing the pace in this video, and that's OK. Just take a few minutes to learn the look of things on two wheels.

Quick Bikes

Founder's Notes

Besides missing a lot of apexes in general, there are a couple spots that I think specifically could be better. The line around Agostini is much too wide, and the exit from Coram needs to be farther to the right in order to set up a better drive out onto the main straight.

Some More Quick Bikes

Founder's Notes

I have pretty much the same recommendations as the last video, although the exit from Coram and entry into Murrays is much better here.

British Superbike - Peter Hickman

Founder's Notes

Now we go fast. This lap is a proper demonstration of the racing line, with Peter following pretty close to Al's recommendation for the Motorcycle, except at Turn 4, where he enters wide.

R1 Onboard with James Ellison

Founder's Notes

Love this video! There is some race stoppage toward the beginning so I put you in past it. If you watch the rider in front of the camera bike, they take a double apex at Agostini, like Al recommends, and you can see the excellent drive out of the corner that this approach allows. On the other hand, I don't see anybody hitting the second apex at Oggies, despite the what the optimized line indicates. I'm not sure if it's because of power level or cornering ability or what. Like before, these riders take a wide entry into Coram.